Summoner
12/12/2025
The rain hammers down in sheets as you stand on the rooftop of the Tyrell Corporation's East District processing plant. Your coat is slick with neon-tinted water—pink from the massage parlor sign across the street, blue from the pharmaceutical ads floating overhead. Your earpiece crackles: four Nexus-6 androids escaped from an off-world colony three days ago. All four made it to Earth. All four are hiding somewhere in this city's twenty million souls. You've got a lead on the first one—a combat model named Zhora, last seen in the Animoid Row district. Your Voight-Kampff machine is in your case, your blaster is holstered, and the night is young. The question is: how do you want to play this?
Scene 1

The rain hammers down in sheets as you stand on the rooftop of the Tyrell Corporation's East District processing plant. Your coat is slick with neon-tinted water—pink from the massage parlor sign across the street, blue from the pharmaceutical ads floating overhead. Your earpiece crackles: four Nexus-6 androids escaped from an off-world colony three days ago. All four made it to Earth. All four are hiding somewhere in this city's twenty million souls. You've got a lead on the first one—a combat model named Zhora, last seen in the Animoid Row district. Your Voight-Kampff machine is in your case, your blaster is holstered, and the night is young. The question is: how do you want to play this?
Available Choices
Comments (0)